Polearm Master Utility 12 You take a wide stance that allows you to lunge at careless foes. The Polearm Master attack is in response to a creature entering your reach, so movement can be before and after it. The polearm master gains ways to trade bonus actions and reactions for extra attacks. TheEternal Defender epic destiny can also increase reach permanently. Which is normally 5ft. Relevant part of Polearm Master: While you are wielding a glaive, halberd, pike, or quarterstaff, other creatures provoke an opportunity attack from you when they enter your reach. Weapons with the Reach addition though have a 10ft reach when attacking. General Wikidot.com documentation and help section. View and manage file attachments for this page. Polearm Master and Sentinel creates a combination of feats able to frustrate monsters and dungeon masters alike. Additionally Polearm Master adds Opportunity when someone enters reach. After getting over my cursebringer sour grapes, I decided to start building a Hexblade to see how useful/strong it would be. Unless otherwise stated, the content of this page is licensed under. With the simple goal of two feats in mind, for the optimal build of a polearm master, choose the following: Select the human race and take the variant human option that grants a feat at 1st level and select Polearm Master as your feat. It doesn't have the "reach" attribute and yet is part of the "Polearm Master" feat. Pole Fighting ()At 2nd level, as an immediate action, a polearm master can shorten the grip on his spear or polearm with reach and use it against adjacent targets.This action results in a –4 penalty on attack rolls with that weapon until he spends another immediate action to return to the normal grip. At first I thought the longsword would be a no brainer, going Variant Human for Lucky or Blade Mastery. Playing human, although we decided to give a feat to everyone at level 1, so VHuman is not an option (2 feats would be way too OP). Click here to edit contents of this page. Opportunity attacks trigger when someone leaves reach. The damage die is a d4 (add attribute modifiers as normal) and deals bludgeoning damage. At what distance can a bugbear, holding a reach weapon, with the Polearm Master feat, get their Opportunity... What problems would a superhuman have whose skin is … You gain the following benefits: • When you take the attack action with a glaive, halberd, or quarterstaff, you can use a bonus action to make a melee attack with the other end of the weapon. Prerequisite: You can keep your enemies at bay with reach weapons. ; When you take the Attack action and attack with only a glaive, halberd, quarterstaff or spear, you can use a bonus action to make a melee attack with the opposite end of the weapon. Notify administrators if there is objectionable content in this page. Not good enough? A good throwing feat would alleviate these action economy issues and enable the character to throw as many weapons as they have attacks. You can keep your enemies at bay with reach weapons. So if a creature enters 5′ of you, he triggers an AoO (PM), so using the Qstaff still in your hand(s) WAR CASTER (allowing for wielding, and casting) grants AoO due to creature’s movement that triggered AoO (thru PM) may use REACTION (1/end) to cast spell. 2. I went with Polearm Master first for the extra bonus 1d4 bludgeon attack and the use of your reaction at 10' reach at 1st level Equipment . Okay, you get a reaction attack when something enters your reach, too. Polearm masters are fighters who have trained to become specialists in the use of polearms such as spears or halberds. The weapon's damage die for this attack is a d4, and the attack deals bludgeoning damage. Polearm Master You can keep your enemies at bay with reach weapons. The argument being that Reach weapons create a problem by actually extending the safe movement zone around the weilder. … While Sentinel’s a great feat for any martial melee build, it’s practically a prerequisite to take alongside Polearm Master! At … The penalty is reduced by –1 for every four levels beyond 2nd. You gain the following benefits: You become proficient in polearms, if you are not already. Find out what you can do. — Jeremy Crawford (@JeremyECrawford) August 22, 2014 @PlaguescarredIt doesnt interrupt movement being an opportunity attack? While this is a fantasy game, eventually disbelief bends beyond suspension of disbelief. Prerequisite: You can keep your enemies at bay with reach weapons. The polearm master gains ways to trade bonus actions and reactions for extra attacks. While you can use an object interaction to freely draw a weapon, you only get one free object interaction per turn. Watch headings for an "edit" link when available. I support a limited subset of Pathfinder's rules content. Append content without editing the whole page source. Click here to toggle editing of individual sections of the page (if possible). Polearm Master, Variant. It is however much easier to get someone to trigger that opportunity attack with a reach polearm however. Daily + Martial, Stance, Weapon Minor Action Personal Requirement: You must be wielding a two-handed reach weapon. This attack uses the same ability modifier as the primary weapon. When the sentinel lands an opportunity attack in a polearm’s 10-foot reach, the creature’s speed becomes 0. You can keep your enemies at bay with reach weapons. Effect: Until the stance ends, you can make opportunity attacks against enemies within your weapon’s reach. Polearm Master Utility 12 You take a wide stance that allows you to lunge at careless foes. The Polearm Master feat (PHB, p. 168) says: While you are wielding a glaive, halberd, pike, quarterstaff or spear, other creatures provoke an opportunity attack from you when they enter the reach you have with that weapon. I'm just wondering if there was a typo in which quarterstaff was supposed to get the "reach" attribute. This action results in a –4 penalty on attack rolls with that weapon until he spends another immediate action to return to the normal grip. Polearm Master + Sentinel. Polearm Master has always given a Reaction attack with the Quarterstaff. Additionally Polearm Master adds Opportunity when someone enters reach. When the sentinel lands an opportunity attack in a polearm’s 10-foot reach, the creature’s speed becomes 0. You gain the following benefits: You become proficient in polearms, if you are not already. Polearm Master, Variant. Polearm Master and Sentinel are two feats that go hand-and-hand. Well, the first reason that comes to mind is that a longsword does not have the reach of a polearm. Opportunity attacks trigger when someone leaves reach. When you hit an enemy at 10’ reach with your glaive or halberd, Sentinel ensures they stop dead in their tracks- their movement becomes 0! 2. The weapon's damage die for this attack is a d4, and it deals bludgeoning damage. 2. Polearm Master: When you take the Attack action and attack with only a glaive, halberd, or quarterstaff, you can use a bonus action to make a melee attack with the opposite end of the weapon. Polearm Master You can keep your enemies at bay with reach weapons. Source: Player’s Handbook You can gain the below advantages as we mentioned: Whenever you take an attack action and attack with the only by a glaive, halberd, quarterstaff, or spear, you can also use the bonus action for being make a melee attack by an … See pages that link to and include this page. I'm currently playing a (our world's equivalent of Chinese) noble with a glaive. As well as the Polearm Master feat (PHB, p. 168), the second bullet point of which says: While you are wielding a glaive, halberd, pike, or quarterstaff, other creatures provoke an opportunity attack from you when they enter your reach. Good grief. And all of this is enhanced since you have advantage on your attacks against the target. When you take the Attack action and attack with only a glaive, halberd, quarterstaff, or spear, you can use a bonus action to make a melee attack with the opposite end of the weapon. Weapons with the Reach addition though have a 10ft reach when attacking. Which is normally 5ft. Check out how this page has evolved in the past. Polearm masters are fighters who have trained to become specialists in the use of polearms such as spears or halberds. 1. You can keep your enemies at bay with reach weapons. If you want to discuss contents of this page - this is the easiest way to do it. Polearm Master. You gain the following benefits: • When you take the attack action with a glaive, halberd, or quarterstaff, you can use a bonus action to make a melee attack with the other end of the weapon. If he does reach you with his 5 foot reach, you can use your Bonus Action to smack him with Polearm Master bonus action at 5 feet range, which gets the benefits of Improved Divine Smite at level 11. Currently at level I took the totem barbarian - Eagle. It is interrupting any further movement the target might have, after it is within your reach. You gain the following benefits: When you take the Attack action and attack with only a glaive, halberd, quarterstaff, or spear, you can use a bonus action to make a melee attack with the opposite end of the weapon. Bends beyond suspension of disbelief works with it too I was considering main. 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